{0}ŢList 5 0ŢA~Z 0ŢÍ 0ŢÎ ViewWindow 1,127,0,63,1,0 AxesOff GridOff LabelOff Green F-Line 18,10,100,10 F-Line 100,10,100,28 F-Line 100,28,18,28 Green F-Line 18,28,18,10 PlotOn 20,12 PlotOn 98,12 PlotOn 20,26 PlotOn 98,26 F-Line 53,9,53,6 F-Line 53,6,66,6 F-Line 66,6,66,9 F-Line 53,29,53,38 F-Line 66,38,66,29 F-Line 1,38,127,38 Orange F-Line 1,39,127,39 Orange F-Line 1,40,127,40 Text 14,25,"SUPER MARIO LAND" Green Text 21,42,"CFX™9850G" Orange Text 50,25,"BY: B.RASMUS ANTHIN"Ý 3ŢL Lbl A Isz Î Î=1ăProg "MLEV1" Î=2ăProg "MLEV2" Î=3ăProg "MLEV3" 0ŢB 1‰LŢO Lbl 0 L0ăGetkey=38ăList 1[E‰B]á™F‰2ăNot (List 1[E‰B]=™F‰1 And List 2[E‰B]=2)ăNot (List 1[E‰B]=™F And List 3[E‰B]=1)ăDsz E E<0ă0ŢE FŢH If List 2[E‰B‰1]á2 Then ™F™List 1[E‰B‰1]=1ă1ŢU ™F™List 1[E‰B‰1]=™1ă0ŢU IfEnd If List 2[E‰B‰1]=2 Then ™F™List 1[E‰B‰1]=2ă1ŢU ™F™List 1[E‰B‰1]=0ă0ŢU IfEnd If List 3[E‰B‰1]=1 Then ™F™List 1[E‰B‰1]=3ă1ŢU ™F™List 1[E‰B‰1]=1ă0ŢU IfEnd List 1[E‰B‰1]=0ă1ŢU Getkey=78ăU=0ăNot (List 1[E‰B‰1]=™F‰1 And List 3[E‰B‰1]=1)ăDsz F If Eâ21 Then B‰21ŢB 0ŢE Goto 0 IfEnd EáGăText 44‰6F,2‰6G," " EáGăList 1[E‰B‰1]=™F‰1ăText 44‰6F,2‰6E,"Î" If Getkey=37 Then If List 2[E‰B‰1]=2 Then If List 4[E‰B‰1]=1 Then 0ŢList 4[E‰B‰1] 0ŢN {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}ŢList 5 Cls Text 57,2,"LIVES:" Text 57,28,L Text 57,41,"POINTS:" Text 57,72,P Text 1,100,"M:" Text 1,112,M Text 57,108,"L:" Text 57,118,Î EŢI FŢJ Goto 3 IfEnd IfEnd IfEnd If E‰1=Q Then If List 1[E‰B‰1]=™F Then 0ŢList 6[K‰B] 100‰PŢP Text 57,72,P ™1ŢQ ™1ŢK IfEnd IfEnd 0ŢList 5[1] E‰1=QăList 1[E‰B‰1]™1=™Fă1ŢList 5[1] If K>0 Then If List 6[K‰B]=1 Or List 6[K‰B]=2 Then QŢS Isz R R=1ăIsz Q R=2ăDsz Q R=3ăDsz Q R=4ăIsz Q R=4ă0ŢR Text 50™6List 1[S‰B],™4‰6S," " List 6[K‰B]=1ăText 50™6List 1[Q‰B],™4‰6Q,"." List 6[K‰B]=2ăText 50™6List 1[Q‰B],™4‰6Q,"," IfEnd IfEnd E‰1=QăList 1[E‰B‰1]™1=™Fă1ŢList 5[1] If F=1 Or T=0 Or (List 3[E‰B‰1]=2 And (Vâ1 And V<3) And List 1[E‰B‰1]=™F) Or List 5[1] Then L™1ŢL If L=0 Then Orange Text 10,40," " Orange Text 15,40," " Text 15,40," GAME OVER! " Orange Text 20,40," " Text 44‰6F,2‰6E," " Text 57,28,L Stop IfEnd Goto 0 IfEnd If List 2[E‰B‰1]=3 Then Orange Text 10,30," " Orange Text 15,30," " Îá3ăText 15,30," LEVEL CLEAR " Î=3ăText 15,25," CONGRATULATIONS! " Orange Text 20,30," " While T>0 1‰PŢP Dsz T T=99ăText 1,1," " T=9ăText 1,1," " Text 1,1,T Text 57,72,P WhileEnd For 1ŢA To 500 Next Îá3ăGoto A Î=3ăGoto 4 IfEnd BáCăGoto 0 If W>0 And List 3[E‰B‰1]á2 Then Isz V V=6ă0ŢV If V=1 Then Orange Text 43™6List 1[W‰B],™4‰6W," " Text 44™6List 1[W‰B],™4‰6W,"Y" PlotOn ™3‰6W,49™6List 1[W‰B] IfEnd V=3ăText 44™6List 1[W‰B],™5‰6W," " IfEnd WhileEnd Lbl 3 If Getkey=31 Then For 1ŢA To 200 Next Do Text 20,45,"PAUSED" Text 20,45,"PAUSED" Text 20,45," " Text 20,45," " LpWhile Getkeyá31 IfEnd Dsz T T=99ăText 1,1," " T=9ăText 1,1," " Text 1,1,T M=100ăIsz L M=100ăText 1,112,"0 " M=100ăText 57,28,L M=100ă0ŢM Isz N N=1ă™5ŢF N=1ă™5ŢU N=1ă2ŢE EŢG If N=1 Then For 3ŢA To 18 Text 46,6A‰2,"¤" Next For 1ŢA To 21 Text 50,6A™5,"[]" Text 8,6A™5,"[]" Next Green Text 8,7,"[]" Green Text 8,19,"[]" For 2ŢA To 8 Text 6A™4,1,"[]" Text 6A™4,121,"[]" Next Text 8,13," " Text 8,14," " Green Text 44,115,"]" Green Text 44,117,"=" IfEnd Getkey=27ăIsz E Getkey=38ăE>1ăDsz E Text 44‰6F,2‰6E,"Î" Getkey=78ăFá™2ăDsz F F=UăFá0ăIsz F FáUăText 44‰6U,2‰6E," " EáGăText 44‰6F,2‰6G," " F=0ăText 38,2‰6E," " FŢU If E>2 And E<19 Then If List 5[E™2]=1 And F=0 Then 10‰PŢP Isz M 0ŢList 5[E™2] Text 57,72,P Text 1,112,M IfEnd IfEnd If E=19 Then IŢE JŢF Goto 0 IfEnd If T=0 Then L™1ŢL If L=0 Then Text 25,40," GAME OVER" Text 57,28,L IfEnd 0ŢE~H Lá0ăGoto 0 L=0=> Stop IfEnd Goto 3 Lbl 4 Cls Text 15,15,"TOTAL SCORE=" Text 22,30,PÝ Lbl 2 Cls F-Line 51,40,66,40 F-Line 66,40,68,38 F-Line 68,37,64,33 F-Line 64,33,60,33 F-Line 60,33,58,35 F-Line 58,35,55,35 F-Line 55,35,52,32 F-Line 52,32,50,32 F-Line 50,32,50,39 F-Line 49,38,49,37 F-Line 55,38,60,38 Green F-Line 59,36,66,36 Green F-Line 62,35,62,34 PlotOn 64,35 Orange Text 1,95,"(C) ™97" 0ŢA~E 127ŢC Do Isz A A=3ăIsz B A=1ăOrange Text 35,44,"™" A=2ăOrange Text 35,44,"=" A=3ăOrange Text 35,44,"ą" A=3ă0ŢA Isz D C=127ăIsz E D=1ăText 14,50," " E=1ăText 14,50,"IDEAS" E=2ăText 14,50,"PROGRAMMING" E=3ăText 14,50,"GRAPHIC DESIGN" C™2ŢC Text 24,C,"B. RASMUS ANTHIN. " C=21ă0ŢD C=21ăText 24,1," " C=21ă127ŢC LpWhile Eá4 Stop